AcademyRigid-Body Rotation

Academy

Connecting Linear and Angular Motion

Level 1 - Physics topic page in Rigid-Body Rotation.

Principle

For a rigid body, linear motion at a point scales with distance from the axis.

Notation

\(r\)
distance from rotation axis
\(\mathrm{m}\)
\(s\)
arc length
\(\mathrm{m}\)
\(v_t\)
tangential speed
\(\mathrm{m\,s^{-1}}\)
\(a_t\)
tangential acceleration
\(\mathrm{m\,s^{-2}}\)
\(a_c\)
centripetal acceleration
\(\mathrm{m\,s^{-2}}\)
\(R\)
rolling radius
\(\mathrm{m}\)

Method

Derivation 1: Start with arc length

Radians are defined so that angular displacement times radius gives arc length. This is why angular formulas connect to linear formulas through \(r\).

Arc length
\[s=r\theta\]
Differentiate once
\[v_t=\frac{ds}{dt}=r\frac{d\theta}{dt}=r\omega\]
Differentiate again
\[a_t=\frac{dv_t}{dt}=r\frac{d\omega}{dt}=r\alpha\]

Derivation 2: Separate tangential and radial acceleration

Tangential acceleration changes speed along the path. Centripetal acceleration changes direction and points inward.

Tangential part
\[a_t=r\alpha\]
Radial part
\[a_c=r\omega^2\]
Using tangential speed
\[a_c=\frac{v_t^2}{r}\]

Derivation 3: Apply the no-slip rolling constraint

Rolling without slipping means the surface contact does not slide. The center advances by one circumference for each full revolution.

No-slip displacement
\[\Delta x_{\mathrm{cm}}=R\Delta\theta\]
No-slip speed
\[v_{\mathrm{cm}}=R\omega\]
No-slip acceleration
\[a_{\mathrm{cm}}=R\alpha\]

Rules

These are the compact results from the method above.

Arc length
\[s=r\theta\]
Tangential speed
\[v_t=r\omega\]
Tangential acceleration
\[a_t=r\alpha\]
Centripetal acceleration
\[a_c=r\omega^2=\frac{v_t^2}{r}\]
Rolling constraint
\[v_{\mathrm{cm}}=R\omega,\qquad a_{\mathrm{cm}}=R\alpha\]

Examples

Question
A point
\[0.30\,\mathrm{m}\]
from an axis has
\[\omega=8.0\,\mathrm{rad\,s^{-1}}\]
Find tangential speed.
Answer
\[v_t=r\omega=0.30(8.0)=2.4\,\mathrm{m\,s^{-1}}\]

Checks

  • Points farther from the axis have larger tangential speed.
  • \(a_t\) changes speed; \(a_c\) changes direction.
  • Rolling without slipping is a constraint, not an automatic property.
  • The contact point is instantaneously at rest only relative to the surface.