Academy
Zero Vector
Level 1 - Math II (Physics) topic page in Vectors.
Principle
The zero vector is the vector of zero displacement. It has zero magnitude and no specific direction, so it is not an arrow pointing north, east, up, or any other way.
The zero vector is still a vector. In vector equations it plays the same identity role that scalar zero plays in number equations, but it belongs to a vector type rather than to a scalar type.
Notation
An additive identity is a vector that leaves every vector unchanged when added. An additive inverse of \(\mathbf a\) is a vector that adds to \(\mathbf a\) to give the zero vector.
Method
Step 1: Build \(\mathbf 0\) from the origin
Choose an origin \(O\). The position vector of the origin is the trip from \(O\) to \(O\), written \(\overrightarrow{OO}\). Since the start and finish are the same point, the displacement is zero, so
Step 2: Build \(-\mathbf a\) by reversing the arrow
If \(\mathbf a=\overrightarrow{OA}\), then \(-\mathbf a\) is represented by the reversed arrow \(\overrightarrow{AO}\). The inverse has the same length as \(\mathbf a\), but it points back along the same line in the opposite direction when \(\mathbf a\) is not the zero vector.
Step 3: Derive the additive inverse from a return trip
Travel from \(O\) to \(A\), then travel from \(A\) back to \(O\). The net trip starts at \(O\) and ends at \(O\), so the total displacement is \(\mathbf 0\):
Step 4: Subtract by adding the inverse
To compute \(\mathbf a-\mathbf b\), reverse the arrow for \(\mathbf b\) to make \(-\mathbf b\), then add \(\mathbf a\) and \(-\mathbf b\) using the usual vector addition construction.
Rules
- The zero vector has magnitude \(0\), but it has no specific direction.
- The vector \(\mathbf 0\) is the additive identity for vector addition.
- The vector \(-\mathbf a\) is the additive inverse of \(\mathbf a\).
- Vector subtraction is not a new geometric operation; it is addition of an inverse vector.
Examples
Checks
- The zero vector \(\mathbf 0\) is not the scalar zero \(0\) in typed vector expressions. Write \(\mathbf a+\mathbf 0\), not \(\mathbf a+0\), when the second term must be a vector.
- Do not normalize the zero vector. A unit vector in the direction of \(\mathbf 0\) is undefined because \(\mathbf 0\) has no direction.
- A vector plus its inverse gives the zero vector \(\mathbf 0\), not the scalar zero \(0\).